I am a creative professional who never shys away from a challenge. I’ve been working in the creative industry for the past 10+ years. Currently, I am a Lead UX Designer for one of the largest mobile service providers in the world.
Take a look around, check out some of my work, drop me a line (if you’re so inclined), and thanks for visiting!
Design is my first love. Coming up with digital creations is one of the most inspiring and satisfying things I’ve ever experienced… and I still continue to learn.
It was 2010 when I first heard the term “user experience”. Since that time, the concept and practice of UX has become a regular tool in my arsenal of skills.
Providing art/creative direction is a chance to not only contribute to making something great, it’s an opportunity to teach, mentor, and share my knowledge with others.
Strategy is a foundational principle that has become part of my thought process.
Over the past 20+ years, I’ve worked tirelessly to fine-tune my skillset.
We all know there are many facets to the work we do. I firmly believe that creative work is no different. There are a multitude of factors that go into any given project and, the better you understand those factors, the more effective you can be.
That’s why I’ve spent much of my career learning the secondary and tertiary skills I need to continue to produce top-shelf quality work, on-time and on-budget.
Lead UX Designer
2012 - Present
I have a wide range of responsibilities working at AT&T. I've worked on many campaigns that focused on driving traffic to att.com.Present
Lead Designer / Senior Flash Designer
2010 - 2012
My role at Expedia really evolved over my time with the company. When I was first hired I was working with the Media Solutions group on their StorePoint Expandable (SPE), which was an expandable rich media product. The SPEs that I did contained a lot of information, from image galleries to hotel deals and everything in between.2012
Senior Flash Developer
2009 - 2010
Screenlife was the creator of the wildly popular DVD board game "SceneIt!". During my time there, I was the Senior Flash Developer on the Facebook iteration of the game. I was responsible for the maintenance and updates of the game. This included things like fixing bugs, enhancements to existing sections, and creating new and exciting playable elements such as "create your own quiz".2010
Senior Interactive Designer
I was brought on at FITCH as a Senior Interactive Designer to work on their product animations for Microsoft Hardware. Never having experience working with Silverlight animation, I quickly learned how to produce these animations in a timely manner using Blend.2009
Senior Interaction Designer
2008 - 2009
As a Senior Interaction Designer at Worktank, my role focused primarily on design and Flash animation. I was a dynamic leader on multiple projects from start to finish, contributing to visual design, Flash design/animation/development, project management, and art direction.2008
Through a powerful and unique combination of artistic talent and technical expertise, I have created engaging, interactive, user-focused solutions and experiences that channel core creative visions and drive traffic from target audiences.
Currently serving as a Lead UX Designer within AT&T’s Merch Studio, I balance a broad range of concurrent role responsibilities and work with internal teams to deliver high-quality projects. My work ethic and output has continually garnered positive feedback and consistently helped me to contribute to business development goals.
MFA – Media Design
Advanced Achievement Award
Course Director’s Award
BFA – New Media
San Francisco, CA
Get in touch
Thank you again for taking the time to stop by and check out my site.
If you’re so inclined, please take a minute to fill out the form to the right and drop me a line. I’m always interested in talking to people about the industry and/or new opportunities.