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3D modeling

I've been lucky enough to spend time in programs such as Lightwave, Maya, 3DS Max, and Blender. Because the 3D realm is just a hobby for me, I choose to use Blender because it's free and has an amazingly supportive community. Below is a selection of 3D projects I've worked on over the years.

HAVING FUN

The core component in any 3D project I work on… it has to be fun, interesting, and challenging

ONGOING LEARNING

Working in another creative medium has given me a better understanding of concepts, such as lighting, environment, and composition

THE COOL FACTOR

Building something from scratch and then seeing it come to life in a render is really fun, super cool, and satisfying

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